Project Overview
KOSAM App is an all in one e-commerce app targeted at the youth and GenZ that brings into one place all favourite shops from restaurants to grocery, electronics, fashion, pharmacies and more. The all-in one mobile App is designed with advanced and robust user experience and an intuitive user interface design.
My Role
Task
Product designer (UIUX)
Design the entire App from the ground up checking all the stages of product design to create an interactive and realistic prototype usable on real devices.
Tools
Responsiblities
Research
Low fidelity
Information architecture
Visual design
User Interface Design
User Experience Design
Micro-interactions & animations
Prototyping
3D animated UI video presentation
Project duration
1 month
Problem Statement
Most online stores in the country targets the working - class who are well to do neglecting students and the youth. Students have to order food from their favorite stores which are usually far away from their school increasing courier price and keeping the waiting time to eat or get their product high since they have to wait for long times in order to receive their food or package. This is mainly due to the logical business assumption that revenue generated from students is smaller compared to businesses close to the working-class in town where workers walk in after work and lavishly spend there .
Solutions
Create a visually appealing and youth focused design styled mobile App.
Develop an intuitive, clear and fun UX writing that(welcomes the User upon login, congratulates after a win) motivates and clearly communicates intended tasks, procedures and respective rewards.
Bargain with shop owners to set out student categories ,create specialized student packages on the App and give maximum discounts and rewards to most patronizing students to increase patronage.
Design a robust UX and user journey map that makes it super easy to complete a task.
DESIGN PROCESS
I began the project with a user-centered approach in which was :
Empathize
Put yourself in the user's shoe.
Design Strategy
Empathy map
Define
Define problem
Product requirements
Constraints
Ideate
Explore various solutions,
analysis and research data
Design
UI Design
UI Components
Visual design ,icons images
Prototype
Interaction Design
Micro interaction
Navigations
Testing
Usability testing
Accessibility testing
Heuristic evaluation
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6.
EMPATHY MAP
This process was done to define the target group with more clarity as well illustrate their specific needs and actions.Empathy mapping helped me gain more insights and perspective into their thoughts and feelings .
THINKS
Top brands do not have a niche for students or regard them as market audience
Top brands and quality products are always expen- sive
He/She spends on inferior products over and over again due to short lifespan
SAYS
There’s no fun and intuitive youth oriented e-commerce App on the market.
Most online products are expensive
Most online shops ”Back to school packages are still expensive and not diversified.”
DOES
Buys from shops on campus and immediate outskirt of school
Settles for what- ever he/she gets on school campus regardless of quality
Commute long distance off campus in order to purchase desired quality product or service.
FEELS
Unsatisfied
There’s got to be a solution
He or she always purchases infer- or products.
PAIN POINTS
Expensive products and service charges on existing Apps and also not well curated packages for students.
Long commutes time off-campus to purchase a desired product.
Too many ads on already existing Apps making it difficult to navigate the App .
USER PERSONA
User persona data (domain targeted) includes :
Early youth (age 18 -30) .
Student busy with academic work .
Wants fairly quality products at affordable prices.
STYLE GUIDE
Colours : KOSAM (Red ,Blue black)
All your favorite stores in one place.
Typeface : Roboto
ffffff
fc2a1b
041e41
bbbbbb
IN-APP SCREENS
PROTOTYPING
COMPONENTS
COMPONENTS
COMPONENTS
COMPONENTS
COMPONENTS
COMPONENTS
Click the button below to view prototype
OR
Copy and paste the link below in a browser
THANK YOU
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