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KOSAM E-Commerce App

Your best shops in your hands

Project Overview

KOSAM App is an all in one e-commerce app targeted at the youth and GenZ that brings into one place all favourite shops from restaurants to grocery, electronics, fashion, pharmacies and more. The all-in one mobile App is designed with advanced and robust user experience and an intuitive user interface design.

My Role

Task

Product designer (UIUX)

Design the entire App from the ground up checking all the stages of product design to create an interactive and realistic prototype usable on real devices.

Tools

Responsiblities

  • Research

  • Low fidelity

  • Information architecture

  • Visual design

  • User Interface Design

  • User Experience Design

  • Micro-interactions & animations

  • Prototyping

  • 3D animated UI video presentation

Project duration

1 month

Problem Statement

Most online stores in the country targets the working - class who are well to do neglecting students and the youth. Students have to order food from their favorite stores which are usually far away from their school increasing courier price and keeping the waiting time to eat or get their product high since they have to wait for long times in order to receive their food or package. This is mainly due to the logical business assumption that revenue generated from students is smaller compared to businesses close to the working-class in town where workers walk in after work and lavishly spend there .

Solutions

  • Create a visually appealing and youth focused design styled mobile App.

  • Develop an intuitive, clear and fun UX writing that(welcomes the User upon login, congratulates after a win) motivates and clearly communicates intended tasks, procedures and respective rewards.

  • Bargain with shop owners to set out student categories ,create specialized student packages on the App and give maximum discounts and rewards to most patronizing students to increase patronage.

  • Design a robust UX and user journey map that makes it super easy to complete a task.

DESIGN PROCESS

I began the project with a user-centered approach in which was :

Empathize

Put yourself in the user's shoe.

Design Strategy

Empathy map

Define

Define problem

Product requirements

Constraints

Ideate

Explore various solutions,

analysis and research data

Design

UI Design

UI Components

Visual design ,icons images

Prototype

Interaction Design

Micro interaction

Navigations

Testing

Usability testing

Accessibility testing

Heuristic evaluation

1.

2.

3.

4.

5.

6.

EMPATHY MAP

This process was done to define the target group with more clarity as well illustrate their specific needs and actions.Empathy mapping helped me gain more insights and perspective into their thoughts and feelings .

THINKS

Top brands do not have a niche for students or regard them as market audience

Top brands and quality products are always expen- sive

He/She spends on inferior products over and over again due to short lifespan

SAYS

There’s no fun and intuitive youth oriented e-commerce App on the market.

Most online products are expensive

Most online shops ”Back to school packages are still expensive and not diversified.”

DOES

Buys from shops on campus and immediate outskirt of school

Settles for what- ever he/she gets on school campus regardless of quality

Commute long distance off campus in order to purchase desired quality product or service.

FEELS

Unsatisfied

There’s got to be a solution

He or she always purchases infer- or products.

PAIN POINTS

Expensive products and service charges on existing Apps and also not well curated packages for students.

Long commutes time off-campus to purchase a desired product.

Too many ads on already existing Apps making it difficult to navigate the App .

USER PERSONA

User persona data (domain targeted) includes :

  • Early youth (age 18 -30) .

  • Student busy with academic work .

  • Wants fairly quality products at affordable prices.

STYLE GUIDE

Colours : KOSAM (Red ,Blue black)

All your favorite stores in one place.

Typeface : Roboto

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IN-APP SCREENS

PROTOTYPING

COMPONENTS

COMPONENTS

COMPONENTS

COMPONENTS

COMPONENTS

COMPONENTS

THANK YOU